Ranger

Spell Level Slot Description
blur 14 1 Sphere : Illusion/Phantasm
Usage : cast 'blur' [char in room]
Duration : 3 hours
Effects : Victim's image loses clarity
The victim's body loses all definition and clarity - the resulting blur is more difficult to hit, decreasing the victim's armor class.
burning hands 14 1 Sphere : Alteration
Usage : cast 'burning hands' [opponent]
Duration : Instantaneous
Damage : Nominal to critical
The caster causes bursts of flame to shoot from his/her fingertips,directed at the intended victim and causing fire damage.
create food 14 1  
create water 14 1  
infravision 14 1  
Sustenance 14 1  
awareness 21 2  
know alignment 21 2  
magic missile 21 2 Sphere : Invocation/Evocation
Usage : cast 'magic missile' [opponent]
Damage : Nominal damage per missile
The magic missile spell results in glowing darts of pure magical energy striking the victim. The number of missiles increases with caster level; each dart will do nominal damage. Magic missiles can be deflected by some defensive magic shields.
refresh 21 2  
water breath 21 2 Spell : Water breath
Sphere : Alteration
Usage : cast 'water breath' [char in room]
Duration : 1 day
Effects : Victim can breathe underwater
This spell enables the victim to breathe under water for long periods of time. This is not accumulative - the spell will last 1 day only, after which it must be recast. Those who are not affected by this spell will not be able to travel underwater at all.
barkskin 28 3  
remove poison 28 3  
temporal path 28 3  
weaken 28 3  

Вернутся на первую страницу
Письмо мне